Artists and Technology | 4Pi Productions on capturing dance in 360º

Artists and Technology | 4Pi Productions on capturing dance in 360º



liminality is basically the fourth film we've produced as part of the dan stone platform which is our audience engagement platform for breaking down barriers of access to contemporary dance here in Wales so the remit of the project is create immersive dance films in the 360 medium we distribute those films freely to the world's planetariums and they get screened all over the place to audiences for free and then we also tour our own immersive dome out into the streets of whichever festival or city waters does 2017 is the UK India year of culture as a result of that liminality was conceived as a chance to push our platform and our creative opportunities further whilst also building networks with international collaborators the exciting thing to us about 360 filmmaking is that we can literally in an instant jump you from fund view back to you but your environments changing and every time your environment changes like walking into a room you've never been into before there's this sense of discovery when you're not having stuff handed to you on a plate you're in the middle of the space and it's bound to you as the viewer to decide what you're taking in such a unique and interesting way to present dance in particular and the fact that you're able to completely immerse the audience into a different world is really great and something really exciting as a coda but to look at and to work with and you can see how you can join the dance and the filming aspect into one to make the whole thing feel like an experience most of our cameras are attached on the far end of a selfie stick or monopods so that there's as little legs splay and objects interfering in in magic of I can look wherever I want it's kind of ruined when you look down and go there's a tripod or there's the hand of the photographer how do you move a camera or how do you record a sequence without the crew being in the shot or the grip equipment that's moving the camera being in the shot and we took a few different experimental approaches and in how we went about that so one of the systems we use was basically a radio-controlled car with a special 360 game ball on the top we also employed a cable cam system so we used the same stabilizer that we have on the radio-controlled car and that was basically a piece of rope between two trees and then a radio control unit that enabled us to fly the camera up and down there was a couple of processes that we've looked into the drove us down the route of basically concentrating on utilizing consumer cameras we're a big believer that even even though you can you can definitely get much higher resolution images off of a multi camera array there were techniques like timeslice that we just simply couldn't do with multiple multiple arrays this often known as bullet time it it's it's the process of taking multiple cameras around the subject and by sequencing up individual frames from the sequential positions you're able to basically freeze a moment or slow down a movement and change the viewers perspective around the subject

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